GAMIFICATION AND INTERACTIVE METHODS IN PEDAGOGY
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Keywords

Gamification, Pedagogy, Interactive Learning, Motivation, Student Engagement, Game-Based Learning, Educational Technology

How to Cite

Botir qizi, Z. N. . (2025). GAMIFICATION AND INTERACTIVE METHODS IN PEDAGOGY. Confrencea, 10, 2–6. Retrieved from https://confrencea.org/index.php/confrenceas/article/view/1801

Abstract

Abstract. This thesis explores the role of gamification and interactive learning strategies in modern pedagogy, focusing on how they can enhance student motivation, engagement, and achievement. The research is based on a conceptual analysis of existing literature and practical case studies, aiming to highlight both the advantages and limitations of integrating gamified methods into formal educational systems.

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Copyright (c) 2025 Zoyirova Nargiza Botir qizi