INTERACTIVE FOR VISUALIZING AND STUDYING NATIONAL ORNAMENTS DEVELOPMENT OF A 3D APPLICATION: ON THE EXAMPLE OF KARAKALPAK CLOTHING AND SURKHANDARYA CERAMIC PATTERNS
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How to Cite

Shavkat kizi, S. S. . . (2025). INTERACTIVE FOR VISUALIZING AND STUDYING NATIONAL ORNAMENTS DEVELOPMENT OF A 3D APPLICATION: ON THE EXAMPLE OF KARAKALPAK CLOTHING AND SURKHANDARYA CERAMIC PATTERNS . Confrencea, 11(11), 129–132. Retrieved from https://confrencea.org/index.php/confrenceas/article/view/1844

Abstract

The article presents the process of developing an interactive 3D application

for visualizing and studying national ornaments. The object of the research is the

clothing patterns of Karakalpakstan (kok koilek and jegde) and the ceramics of

Surkhandarya (cups and plates). Digital copies of the exhibits have been created

using 3D modeling and AR technologies, which allow users to study national

ornaments in a virtual environment and gain an interactive experience. The

patterns on Karakalpak clothing reflect the traditional way of life of the region's

inhabitants, and the ceramics of Surkhandarya reflect the art of pottery. The

created 3D models can be used for scientific research, education, and museum

exhibitions, creating new opportunities for the preservation and promotion of

national cultural heritage.

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