The trend towards increasing computer literacy and mastering technology from an early age has led to the fact that more and more parents want to teach their children the basics of programming from an early age. Creating websites or own projects in familiar development environments is unlikely to interest a 7-year-old child, and to solve this problem, in 2003, MIT appeared the first prototype of the Scratch language, specifically designed to teach elementary and middle school students the basics of creating their own games, animations and collaborative work on projects. The following article is devoted to the programming language Scratch and its application.
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