EDUCATORS INCREASE STUDENT ACTIVITY THROUGH DIDACTIC GAMES IN INNOVATION ACTIVITIES
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How to Cite

Aziza Tursunnazarova, S. G. . . (2023). EDUCATORS INCREASE STUDENT ACTIVITY THROUGH DIDACTIC GAMES IN INNOVATION ACTIVITIES. Confrencea, 5(05), 43–45. Retrieved from https://confrencea.org/index.php/confrenceas/article/view/595

Abstract

Innovation activity is the main activity that determines all the
success of the teacher, which means a qualitative restructuring of the professional,
methodological skills of the individual. Through the use of didactic games in
activities, innovation is aimed at effectively organizing children according to their
age characteristics and preparations, facilitating their knowledge and education,
ensuring exhibitionism in education, creating the opportunity not to over-occupy
children with educational materials. In this article, educators will draw opinions and
reflections on increasing the activity of students through didactic games in their
innovative activities

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